PostHog Handbook Library / Marketing

1,367 words. Estimated reading time: 7 min.

Guide for doing PostHog talks and demos IRL

Auto TL;DR

At a Glance

This long page covers these main areas. The list is generated from the article headings, so it updates with every handbook rebuild.

  1. 1. Know your room before you write a word
  2. 2. How we talk about PostHog (and how we don't)
  3. 3. Build the talk around one true thing
  4. 4. Your demo is the talk
  5. Demo setup checklist:
  6. 5. Building your slides
  7. 6. Practice out loud. Twice minimum.
  8. 7. The first 60 seconds are everything

You volunteered or have been asked to speak at a dev meetup, give a demo at a conference, or present PostHog to a virtual or in-person audience. Maybe you said yes before you thought too hard about it. That's fine — good talks happen this way. This guide is for preparing and delivering your talk.

For examples from other speaker, reference slides from previous talks. Have any questions? Ask in #team-irl-events or ping whoever put you up to this.

1. Know your room before you write a word

Before you build anything, answer three questions:

Who's in the room? A meetup for early-stage founders is different from a Clickhouse conference. Find out: their persona. Are they product engineers or founders? What sized team do they work at? What stack? What company stage? Also, how many people will be in the room? Ask the organizer — they want your talk to land too.

What format are you filling? Confirm the exact setup:

What else is on the agenda? If you're one of four speakers, you don't want to cover the same ground as the person before you. Get the full lineup.

2. How we talk about PostHog (and how we don't)

No talk should ever be a blatant product or company pitch. Whatever your audience, they didn’t come to this event to receive a pitch (anyone can visit PostHog.com themselves.)

The PostHog voice in talks:

If you finish writing your talk and the word "PostHog" only comes up three times, that's probably good.

3. Build the talk around one true thing

Kelsey Hightower — a best in class technical speaker — doesn't use slides as a crutch. He treats his talk like a live demonstration of a belief. Every word moves toward a single point.

Pick your one true thing → build evidence for it → show it working live

That's the whole structure. You don't need five points. One claim and the proof. Good examples of what a "one true thing" sounds like:

Notice what these have in common: they're useful to the audience whether or not PostHog exists.

4. Your demo is the talk

Software demos should tell a story, not show features. The biggest mistake we can make demoing PostHog at events is simply narrating the UI instead of showing a problem being solved.

Bad: "So here's the dashboard. You can see we have charts. This one is a trend. This one is a funnel..."

Good: "We shipped a new onboarding flow last Tuesday. By Wednesday I was looking at this drop-off and thinking something was wrong. Here's what I found." Then show that.

Pick one real scenario — something that happened at PostHog related to your work, or something a real user told you. Build the entire demo around it.

Demo setup checklist:

If you’re pre-recording your demo, \#team-youtube, has created this helpful guide.

5. Building your slides

A few principles for building out slides:

For feedback on design or help with navigating the PostHog brand assets (Hoggies included), stop by \#team-marketing

6. Practice out loud. Twice minimum.

Reading your talk in your head doesn't count. Your mouth is slower than your brain. The VM Brasseur public speaking guide has a useful rule: practice until the words feel boring to you. If they still feel fresh and interesting when you say them, you haven't done it enough.

Two run-throughs, out loud, at speaking pace, with your actual demo running.

The “cut” rule: If you stumble on a section more than twice in practice, that section is probably bad. Rehearsal reveals structural problems — stumbling usually means the logic isn't clear, not that you need to practice more. Stop, figure out why it's hard to say, and fix the content.

7. The first 60 seconds are everything

Open with something that makes the room lean in:

Don't introduce yourself first. The host does that. You start with the thing. Then you can re-introduce yourself to set the context of why you’re the person qualified to speak on this subject.

8. Prepare to not know something

We always want to encourage Q&A after our talks as it builds conversation and connection. Someone will ask a question you can't answer. Don't bullshit. The right response: "I don't know — but here's how I'd find out, and I'll follow up with you." Then actually follow up.

If you receive a question that you believe is off-topic or unfitting for the setting, you can let the asked know this and express an interest in moving on to the next one.

9. After the talk

---

Examples from previous talks:

Canonical URL: https://posthog.com/handbook/marketing/speaker-guide

GitHub source: contents/handbook/marketing/speaker-guide.md

Content hash: 4f554766e783b53c

Static reader notes
  • MDX_COMPONENT_STATIC_ADAPTER: Adapted interactive MDX components for static reading: TeamMember.