PostHog Handbook Library / Brand

1,185 words. Estimated reading time: 6 min.

Brand in practice

This section covers how the brand should appear across every surface where PostHog shows up.

Website (posthog.com)

The website is our primary brand expression. It gets the most scrutiny and sets the expectation for everything else.

Design principles for web

Copy principles for web

Product UI

Product UI has a different purpose than the website or other surfaces. The design should get out of the way and let them do it, but should still nod to being part of PostHog in tasteful ways.

Principles

Product writing

Every label, button, tooltip, placeholder, and error message is brand. Write them like a human being, not a system log.

Documentation

Docs are often the first deep experience someone has with PostHog. They need to be accurate and clear above all else, but that doesn't mean they have to be cold.

Principles

Blog, newsletters & social media

Every blog post should make an argument. Not "here are some thoughts about X." An actual point of view.

Social media channels can be more casual and reactive than the website, but they should never feel like a corporate account posting congratulatory content or generic "tips."

Marketing emails

Same voice as the website, but can be slightly more casual.

Presentations

PostHog uses Figma Slides for polished presentations. See the communication guidelines for more.

When designing a deck

Informal decks (internal, demos)

These have more flexibility. Speed > perfection. Use the existing templates and don't spend hours on formatting.

Our board meeting deck still uses a title slide with branding circa 2021, but it (sort of) intentionally shows we put our focus in the right places, not in making pretty decks for people who already believe in us.

Events & conference booths

Events are a high-density brand moment where first impressions form in seconds. Booth design, event-specific assets, and staffing guidance live in the Marketing events handbook.

Print requires additional consideration because you can't iterate after it's shipped.

General rules for print

Materials that commonly need to be produced

Approval:

All print materials should be reviewed by in #design-review before going to print. Mistakes in print are expensive. Submit a request early.

Merch & swag

Merch is brand in the physical world. It's also one of PostHog's most effective developer marketing tools. That means merch has to be genuinely good. We put a lot of effort into our merch.

The bar for merch

Would someone who doesn't work at PostHog actually want this? If the honest answer is "probably not," it's not good enough.

Bad merch: cheap pen with a logo, generic t-shirt with a logo on the left chest, tri-blend, etc. If you can order it from a website where all you have to do is upload your logo and submit payment, it's not the right approach for us.

Good merch: great hoodie people actually wear, thoughtful sticker set, item that's interesting in its own right and happens to be branded.

We work with MicroMerch for both merch development and fulfillment. Orders submitted through our headless Shopify store are routed to them.

Design principles for merch

Logo placement on merch

Giving away merch

PostHog has a deliberate strategy of giving merch to people who say nice things about us publicly. This creates genuine brand advocates. See our merch guidelines for how to do this well.

YouTube & video

Video is a growing PostHog channel. While the video handbook covers our overall approach, we also have specific guidance on thumbnails, which are easy to overlook and do an average job at:

Canonical URL: https://posthog.com/handbook/brand/in-practice

GitHub source: contents/handbook/brand/in-practice.md

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